No Lockouts type .i u all command clears all locks
10 & 25 man Flex scale starts from 5 for 10, 10 for 25
Raids continue to scale per person, example 20 players would scale as 20 players
Full groups for Raids/dungeons will be as they are normally.
Raids before (ICC/RS 25man) are solo scale and also scale per person at a lower rate
- Trial of the Crusader Hc: 2+ for 10 Player, 2+ for 25 Player
- Icecrown Citadel: 1+ for 10 Player, 5+ for 25 Player
- Icecrown Citadel Heroic: 5+ for 10 Player, 10+ for 25 Player
- Ruby Sanctum: 1+ for 10 Player, 5+ for 25 Player
- Ruby Sanctum Heroic: 5+ for 10 Player, 10+ for 25 Player
- VOA ICC Toravon Boss: 1+ for 10 Player, 5+ for 25 Player
These raids flex scale lower per person than the end-game raids
Some classes will be better/faster than others at solo content.
Eye of Eternity
Vault of Archavon (Exception ICC Toravon 25man, not a solo boss)
ICC 10 man normal only
RS 10 man normal only
Quests to go back in time and visit scaled up to level 80 TBC/Classic dungeons with rewards
Scale from 1 to 5 Players
Timed dungeons with rewards and require 5 players (based on mythic dungeons on retail)
Another good way to farm end game items!
Check the mythic vendor in-game
lower levels can be completed by a good duo combo or 2/3/+ players