Mythic+ Dungeons

Experience the thrill of tackling challenging Mythic+ dungeons in WoTLK and beyond with's custom system. Push your limits and test your skills as you progress through increasingly difficult dungeons.


Mythic Information:

  • Completing mythic dungeon rewards mythic coins and more.
  • Mythic coins can be used to buy the current raid tier items.
  • Mythic dungeons need a group of 5 players.
  • Affix's change around daily.
  • Key system, you will receive a key for the next dungeon when completed which can be re-rolled at a cost.

Mythic Dungeons have levels:

  • A higher-level mythic dungeon provides greater rewards.
  • Each level, enemies gain an affix (see below) and deal more damage and have higher health pools.

Starting a Mythic Dungeon:

  • Group leader types .mythic
  • Teleport to the dungeon.
  • Mythic dungeons need a group of 5 players.
  • Group leader selects the npc and chooses the level.


Our custom end-game content for those who want a challenge with the highest rewards.

Mythic Information:

  • Rewards include a key for the next mythic dungeon.
  • Rewards are based on the level and time you complete a dungeon in.
  • Mythic reward timers: bronze, silver & gold timer.


These are the current affixes found within mythic dungeons and raids. At certain levels the dungeon gains an "affix"  making the dungeon a lot more challenging!

Name: Description:
Bursting Each Non-boss enemy killed causes all players to take 16% of their max health for 3 seconds.
Explosive Periodically, the ground trembles, dealing 24000 damage in an small area after 4 seconds.
Fiery Orb
Bosses spawn a fiery orb every 18 seconds, which periodically damages all players unless killed.
Replication Non-boss enemies have a chance to summon an Arcane Aberration which divides into 5 small aberrations.
Necrotic Overflow
Periodically Non-boss enemies damage nearby players.
Resisting Boss enemies have 30% increased health.
Frenzy Non-boss enemies get in frenzy under 30% health, which increases nearby enemies attackspeed by 33%.
Lich Kings Blessing
Non-boss enemies periodically become infused with the Lich Kings Blessing. Infused enemies have 75% reduced movement speed, but deal 150% more physical damage, 50% more magic damage and have 100% more attack speed.
Eonars Trial
Periodically, Eonar tests your group. If you fail to heal her Tree of Life within 5 seconds, all players get feared.
Beacon of Hope
Periodically, a random player will be assigned your party’s Beacon of Hope. Any player not in range of the Beacon of Hope after 7 seconds will fall into despair causing them to become stunned for 6 seconds.
Demonic Gateway
Periodically, a demonic gateway will open up and a random demon will assault your group.
Frozen Orb
Bosses spawn a frozen orb every 25 seconds, which periodically damages all players unless killed.
Periodically, a random overload will spawn. Run away from the player it has targeted or prepare for oblivion!
Periodically, a random lightning cloud will spawn. Run away from the player it is flying above!
Frost Tomb
Boss enemies randomly select a target and encase it within a Frost Tomb, destroy the tomb to release your ally!
Volatile Infection
Boss enemies randomly select a target and infect it, run away from that player or prepare to die!
Angel of Death
Periodically, a random Angel of Death will Spawn. Dispell him or prepare to die!

Dungeon Timers

Timers for all Mythic+ dungeons and raids are shown below. Beat the timers to gain the best rewards possible for each tier.

connect_error) { die("Connection failed: " . $conn->connect_error); } echo " "; $sqlTime = "SELECT mapId, bestTime FROM acore_world.mythic_dungeon_times" ; $resultTimes = $conn->query($sqlTime); if ($resultTimes->num_rows > 0) { while($row = $resultTimes->fetch_assoc()) { $time = $row["bestTime"]; $silver = $time * 1.3; $bronze = $time * 1.6; echo ""; echo ""; echo ""; echo ""; echo ""; echo ""; } echo "


Gold Time

Silver Time

Bronze Time

".getDungeonName($row["mapId"])."".date("H:i:s", $time / 1000)."".date("H:i:s", $silver / 1000)."".date("H:i:s", $bronze / 1000)."
"; } else { echo ""; echo "No Data found!"; echo "------"; echo "------"; echo "------"; echo ""; } function getDungeonName($mapId) { switch ($mapId) { case 615: return "Obsidian Sanctum";//"Obsidian Sanctum Mythic Raid"; case 249: return "Onyxias Lair";//"Onyxias Lair Mythic Raid"; case 33: return "Shadowfang Keep";//"Shadowfang Keep"; case 36: return "Deadmines";//"Deadmines"; case 43: return "Wailing Caverns";//"Wailing Caverns"; case 542: return "Blood Furnace";//"Blood Furnace"; case 545: return "The Steamvault";//"The Steamvault"; case 553: return "The Botanica";//"The Botanica"; case 554: return "The Mechanar";//"The Mechanar"; case 558: return "Auchenai Crypts";//"Auchenai Crypts"; case 574: return "Utgarde Keep";//"Utgard Keep"; case 575: return "Utgarde Pinnacle";//"Utgard Pinnacle"; case 576: return "The Nexus";//"The Nexus"; case 578: return "The Oculus";//"The Oculus"; case 585: return "Magisters' Terrace";//"Magisters' Terrace"; case 595: return "The Culling of Stratholme";//"The Culling of Stratholme"; case 599: return "Halls of Stone";//"Halls of Stone"; case 600: return "Drak'Tharon Keep";//"Drak'Tharon Keep"; case 601: return "Azjol-Nerub";//"Azjol-Nerub"; case 602: return "Halls of Lightning";//"Halls of Lightning"; case 604: return "Gundrak";//"Gundrak"; case 619: return "Ahn’kahet: The Old Kingdom";//"Ahn’kahet: The Old Kingdom"; case 632: return "Forge of Souls";//"Forge of Souls"; case 608: return "Violet Hold";//"Violet Hold"; case 650: return "Trial of The Champion";//"Trial of The Champion"; case 658: return "Pit of Saron";//"Pit of Saron"; case 668: return "Halls of Reflection";//"Halls of Reflection"; case 189: return "Scarlet Monastery";//"Scarlet Monastery"; case 556: return "Sethekk Halls";//"Sethekk Halls"; case 543: return "Hellfire Ramparts";//"Hellfire Ramparts"; case 34: return "Stormwind Stockade";//"Stormwind Stockade"; case 547: return "The Slave Pens";//"The Slave Pens"; case 47: return "Razorfen Kraul";//"Razorfen Kraul"; default: return "Unknown"; } return "Unknown"; } function getAffixIcon($mask) { $string = ""; if ($mask & 1) $string .= ""; if ($mask & 2) $string .= ""; if ($mask & 4) $string .= ""; if ($mask & 8) $string .= ""; if ($mask & 16) $string .= ""; if ($mask & 32) $string .= ""; if ($mask & 64) $string .= ""; if ($mask & 128) $string .= ""; if ($mask & 256) $string .= ""; return $string; } function getTimeString($time) { $secs = $time / 1000; $string = ""; $hours = intval($secs / 3660); if ($hours != 0) $string .= $hours . ":"; $minutes = intval((($secs % 3600) / 60)); if ($minutes != 0) $string .= sprintf("%02d", $minutes) . ":"; else $string .= "00:"; $seconds = $secs % 60; if ($seconds != 0) $string .= sprintf("%02d", $seconds); else $string .= "00"; if ($minutes != 0) $string .= " Minute(s)"; else $string .= " Second(s)"; return $string; } function getClassIcon($class) { return "leaderboards_img/".$class.".png"; } $conn->close(); ?>

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